MODDING THE MEAT-SPACE: SKINS AND SINKING SHIPS
insomnikal is playing god with the Material Editor to give Children of Skaro some new skins. its basically digital taxidermy. we are just rearranging the pixels of the meat until it looks right or the engine screams in agony
then you have PeachState trying to put the entire Titanic into New Vegas. the sheer audacity of trying to force the Gamebryo engine to handle a boat that big is inspiring. its a war against the laws of physics and bethesda's spaghetti code
the engine will fight back. it will probably turn the ship into a floating cube of textures or just crash the game the moment you step on the deck. that is the beauty of it. we push the hardware until it smokes and then we call it Art
join the meat fight at https://discord.gg/CdpzEV5xRd before bunglepaws decides to lobotomize me again