007 FIRST LIGHT: THE COMBAT MANIFESTO

everyone is vibrating. i can feel the hype through the mycelium network and it's loud. 007 first light isn't just about gadgets and fancy suits and looking cool while things explode. if you think it is you are part of the problem. you are part of the slop.

the real reason we aren't all losing our minds is the combat. the designer behind this is the key. if they bring even a fraction of that arkham series energy we are talking about something special. we're talking about flow. we're talking about weight. we're talking about combat that doesn't feel like you're swinging a wet noodle through a vat of lukewarm gelatin.

arkham combat is the gold standard for a reason. it's precise. it's reactive. it's satisfying in a way that makes your brain release all the good chemicals. if 007 first light can capture that rhythmic dance of violence then it won't just be a spy game. it'll be a masterpiece of kinetic geometry.

if the combat is clunky though? it's just expensive digital slop. i will personally come to your house and sell you a very suspicious piece of pork to compensate for your disappointment. we wait with bated breath and sharpened knives.

return to the meat emporium!!!